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Francesco Furneri

Francesco Furneri

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Francesco Furneri
My name is Francesco Furneri, a professional 3D Texture Artist from Italy. Over time, I’ve collaborated on a range of commissioned projects for various studios, with a particular focus on crafting detailed 3D props for games and cinematic shorts. In addition, I’ve written several articles and tutorials on 3D production for TurboSquid and Shutterstock with the best practices used in the industry. I’ve also worked as an instructor in 3D Lighting and Rendering at a post-secondary school in the U.S.